Skin Manager
Skin Workspace
Skin Manager gives users a dedicated workspace for uploading, importing, activating, renaming, and deleting Minecraft skins.
The import pipeline supports username and URL sources with fallbacks, so a site can offer flexible skin onboarding without hardcoding one source.
The demo users are populated with profile and avatar data so avatar-heavy pages have meaningful visual content immediately.
Public Rendering Surfaces
Public PNG routes expose skins, avatars, and optional capes for themes, launchers, widgets, and integrations.
The viewer runtime provides consistent rendering for profile pages and widgets that need a live skin preview.
Top Online can consume Skin Manager viewer assets for the skin carousel widget while keeping leaderboard ownership separate.
Animations And Fallbacks
Built-in animation presets let user profiles and widgets feel active without requiring custom JavaScript for every page.
The fallback chain can use the active local skin, configured fallback URLs, Mojang lookup, or a built-in Steve skin.
Caching protects public pages from repeated remote skin lookups when many users are rendered at once.